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21. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Well, I hope this news post nightmare will be handled internally at CCP with appropriate administrative action, so that it does not occur again. As just another customer, I know I was T'd off and invested many hours of my time reading through all ...
- by Subrahmaya Chandrasekhar - at 2012.08.09 22:32:00
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22. Regarding AFK Complex Farming - in Missions & Complexes [original thread]
Now I haven't done this, and likely never will, but I don't like your tone of voice when you talk to us. You're being a smartass. Be more respectful, or someone (Sub looks around at some of the other pilots in the room) may just decide to fly over...
- by Subrahmaya Chandrasekhar - at 2012.08.09 12:18:00
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23. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
Corina Jarr wrote: Crap... now I see it. This is a case of what has been seen cannot be unseen. However I can live with it. Since they are going to (eventually) redo station hanger environments, they can get to it then. you made me smi...
- by Subrahmaya Chandrasekhar - at 2012.08.04 02:04:00
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24. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
I can definitely understand people saying there are more important issues in the game when I see my Nightmare bisect an Abaddon on leaving a station, lol. Not much we can do about that. I don't mind it, really. It is unique. The way it worked i...
- by Subrahmaya Chandrasekhar - at 2012.08.04 00:48:00
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25. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
I'm still hoping to hear from someone who actually remembers (probably well over a year ago now) when the ship actually floated in the station like a real 3D object , and you could see the background behind it shift, disappearing and reappearing s...
- by Subrahmaya Chandrasekhar - at 2012.08.02 16:47:00
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26. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@Mara Rinn - I tested this with camera shake on and with it off. I didn't see any changes, however. The test was only done in station. Anyway, it's always been my impression that camera shake is only in play during certain parts of warp and when y...
- by Subrahmaya Chandrasekhar - at 2012.08.02 11:36:00
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27. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
Abdiel Kavash wrote: I logged in just to confirm, and this is definitely the case (however minor the issue might be). Now I can't unsee it... For those who don't understand: Hold your finger up in front of your face. See what objects it points...
- by Subrahmaya Chandrasekhar - at 2012.07.31 12:17:00
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28. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
Thanks Corina.
- by Subrahmaya Chandrasekhar - at 2012.07.30 11:45:00
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29. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@Corinia ...not referring to depth of field. just when your ship is close to you and completely still, the drone camera moves, and their is no parallax effect with stationary objects in the background. Also, not sure about the full V3 thing you me...
- by Subrahmaya Chandrasekhar - at 2012.07.29 22:09:00
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30. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@Sko Hmm, I am uncertain, but I don't believe it was the Nvidia 3d vision. Although I have Nvidia based graphics cards, I never really used the 3d vision software part. I think you needed special glasses or something, is that right? I really wish ...
- by Subrahmaya Chandrasekhar - at 2012.07.29 11:55:00
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31. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@ThisIsntMyMain - Ah, thank you for that... parallax. I did a little checking and found this, which describes (and has a little video loop too) what I'm talking about. Perhaps at the distance of 30km to the ship what you are saying is credible, bu...
- by Subrahmaya Chandrasekhar - at 2012.07.29 09:38:00
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32. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
Kitt JT wrote: dude. what are you talking about (if you're still interested, convo me sometime and I'll try to walk you through seeing it on your own screen... maybe 5 minutes time, hopefully less)
- by Subrahmaya Chandrasekhar - at 2012.07.29 03:29:00
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33. [Issue] Corpse names - in Assembly Hall [original thread]
+5 Another great feature broken. You're killing me CCP.
- by Subrahmaya Chandrasekhar - at 2012.07.28 02:49:00
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34. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@Tyberius .... well I think you've got it, yes... you know how when you look at the screen, the ship and the background slowly move together? Is that the static skybox you mean? When they put in captain's quarters, that is when they broke it. Befo...
- by Subrahmaya Chandrasekhar - at 2012.07.28 00:30:00
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35. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@Dusenman I understand how you might want something a little more concrete to help visualize what I'm saying, but I would have to make a video or show you in person. Really, I think I gave an excellent example. Sometime when your ship is just sitt...
- by Subrahmaya Chandrasekhar - at 2012.07.27 20:44:00
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36. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
Grath Telkin wrote: We've finally found it, THE dumbest thread on the whole of the internet.... I don't think I like your attitude.
- by Subrahmaya Chandrasekhar - at 2012.07.27 20:30:00
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37. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@Floppie It's simple really, Floppie. Imagine looking at two trees, one close, the other far away but directly behind the first one. If you move your head a tiny bit, the image of the far away tree shifts in relation to the closer tree. Eve doesn'...
- by Subrahmaya Chandrasekhar - at 2012.07.27 17:09:00
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38. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
@zloco - Glad you're immune to such mundane details as geometry and physics. You can use a cheaper computer that way. Obviously, however, this thread is not for you. Please refrain from posting here if you're not interested in improving this aspec...
- by Subrahmaya Chandrasekhar - at 2012.07.27 15:41:00
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39. EVE Ship-vs-Background graphic defies physics - in Assembly Hall [original thread]
1. Even I don't notice this very often, although I found it. However, it is there 24/7, in everyone's face that cares to look for it. 2. Concerning your ship as it floats in space or station, imagine someone holding up a picture of the Mona Lisa ...
- by Subrahmaya Chandrasekhar - at 2012.07.27 07:29:00
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40. CCP penalizing lower standings by artificially increasing the % decrease from a ... - in EVE General Discussion [original thread]
I recently ran an Amarr Storyline, knowing full well I would impact my Minmatar standings. My Amarr jumped from 2.2 to 2.9 and my Minmatar went from 2.45 to 1.85 (approximates). If I understand it correctly, when my standings are 10, I would go ...
- by Subrahmaya Chandrasekhar - at 2012.06.16 14:53:00
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